Drawing I, Washington State University, WA, 2013-15

This course is an introduction to the basic formal and conceptual vocabulary of drawing. Students learn problem-solving, observation skills and how to translate the three-dimensional world into a two dimensional surface. A variety of black and white, color, dry and wet drawing media is introduced and used to explore hands on the elements and principles of design like shape, balance, line, value, time, texture and gesture… Students draw from imagination, class´still lifes and photographs. Different visual and conceptual topics are adressed throughout the course: degrees of representation, idea generation, animation, non traditional materials and surfaces, collaborative practices…

This class is taken by students from a variety of non art majors, coming from the school of architecture, graphic design, fashion design, etcetera. To embrace this diverse student population the emphasis is placed on fostering the habit of drawing, the importance of process, learning to see differently and practicing eye-hand coordination. Willingness to take risks, experimenting, failing, and controlling negative attitudes or obsolet ideas about drawing are required and encouraged to achieve full potential and enjoy the course. The goal is to expand participants´ conceptual ability using drawing for visualization, preparation, giving form to thoughts, ideas and the imagination. This approach avoids setting for failure the students with less initial capacity for representational art, and helps them integrate drawing as a planning and problem-solving tool into their own disciplines and patterns of thinking. 

Though the course is predominantly dominated by analog tools and techniques, students have access and use the school´ stop motion animation and digital lab in some of their projects, expanding the boundaries of the media, and drawing with a digital photo camera and different hardware, software and online applications.